notes

Things I've written down that I might want to reference later.
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dndnotes.txt (748B)


      1 
      2 
      3                              COMMON NOTES AND RULES
      4 
      5                                      COMBAT
      6 
      7 				ACTIONS IN COMBAT
      8 	ATTACK		Make a melee or ranged attack.
      9 	CAST A SPELL	Casting a spell that requires 1 action.
     10 	DASH		Move at 2 times your speed.
     11 	DISENGAGE	Move away from an enemy without provoking
     12 			an attack of opportunity.
     13 	DODGE		Until your next turn, gain advantage on all saves.
     14 	HELP		Give an ally advantage on a task or attack.
     15 	HIDE		Hide from others--only if you are not being watched.
     16 	READY		Save an action to be performed later in the round.
     17 
     18 One round is six seconds.
     19 Your turn is consists of any movement, your action, any bonus actions, and
     20 reaction as applicable.
     21 Only one bonus action per turn.
     22 Only one reaction per turn.